The Fell Gard Codices

The Aleatory Process: An Overview

November 28th, 2012

Here’s the set of posts I wrote about the aleatory process of creating Fell Gard — a description of how I use the dice, and some reflections on how it seems to be working.

Part I, an introduction

Part II, on the physical maps

Part III, on charts and balancing probabilities

Part IV, on encounters

Part V, on cheating

Part VI, on probability and unlikeliness

Part VII, on the subjective effect of random chance

Part VIII, an overview and conclusion

An epilogue, presenting a final thought

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